<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GGG Tracker</title><description>Latest activity from Grinding Gear Games</description><link>https://www.gggtracker.com</link><atom:link href="https://www.gggtracker.com/rss" rel="self" type="application/rss+xml"></atom:link><item><title>Adam_GGG - 3.29.1 Patch Notes</title><guid isPermaLink="false">poe-forum-post-26812122</guid><description>&lt;h3&gt;3.29.1 Patch Notes&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;strong&gt;League Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Added a new Chart variant, the Eldritch Depths.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Ducat, Ukatoa&amp;#39;s Ducat.&lt;/li&gt;&#xA;&lt;li&gt;Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.&lt;/li&gt;&#xA;&lt;li&gt;You can now Allflame craft with Ancient Orbs and Orbs of Chance.&lt;/li&gt;&#xA;&lt;li&gt;Dredged currency items can now be used on Strongboxes and Essences.&lt;/li&gt;&#xA;&lt;li&gt;Allflame Lanterns no longer point at Shrines or Crab Nests.&lt;/li&gt;&#xA;&lt;li&gt;Greatly lowered the Gold fee for purchasing Charts on the trade market.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the time that Brinecrack Crabs are burrowed underground for.&lt;/li&gt;&#xA;&lt;li&gt;When planning a Voyage if you don&amp;#39;t have enough Dead Man&amp;#39;s Sulphur to reroll the Border Modifiers, it will now tell you how much is required.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the life of the Brinecrack Deepwater Crab monster.&lt;/li&gt;&#xA;&lt;li&gt;The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.&lt;/li&gt;&#xA;&lt;li&gt;There is now an arena transition that will place you into Velka&amp;#39;s arena if you are locked out of it after the fight begins.&lt;/li&gt;&#xA;&lt;li&gt;Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.&lt;/li&gt;&#xA;&lt;li&gt;Prevented use of Brinehook&amp;#39;s Ducat on items that can&amp;#39;t grant skills, and prevented non-equipment items from granting skills from mods in general.&lt;/li&gt;&#xA;&lt;li&gt;Added a HUD button to open the Voyage map while inside a Voyage.&lt;/li&gt;&#xA;&lt;li&gt;The area of effect of Aspect of the Brine King&amp;#39;s chilling aura has been increased.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;Mercenary Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.&lt;/li&gt;&#xA;&lt;li&gt;Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.&lt;/li&gt;&#xA;&lt;li&gt;Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.&lt;/li&gt;&#xA;&lt;li&gt;Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.&lt;/li&gt;&#xA;&lt;li&gt;Mercenaries, on average, have slightly more supports on their skills in Maps.&lt;/li&gt;&#xA;&lt;li&gt;A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas tree notable &amp;#39;Contract Killers&amp;#39; which grants &amp;#39;Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.&amp;#39;&lt;/li&gt;&#xA;&lt;li&gt;Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;General Improvements and Fixes&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Enabled the Abyssal Bloodline class.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas Anomaly: Gambling District.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.&lt;/li&gt;&#xA;&lt;li&gt;After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.&lt;/li&gt;&#xA;&lt;li&gt;There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.&lt;/li&gt;&#xA;&lt;li&gt;You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.&lt;/li&gt;&#xA;&lt;li&gt;Improved The Crustacean&amp;#39;s Call&amp;#39;s Crab Totem AI so that they better pathfind to targeted enemies.&lt;/li&gt;&#xA;&lt;li&gt;Coursing Current Support can now support Minions and their Skills.&lt;/li&gt;&#xA;&lt;li&gt;Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.&lt;/li&gt;&#xA;&lt;li&gt;Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.&lt;/li&gt;&#xA;&lt;li&gt;Inspect mode is now available when playing on a controller. Navigate through popup keywords using the &amp;#39;R3+Dpad Down&amp;#39; bind to gain more information about specific terminology and features.&lt;/li&gt;&#xA;&lt;li&gt;Updated the built-in item filters for consoles.&lt;/li&gt;&#xA;&lt;li&gt;Changed the &amp;#39;Reroll Border Modifiers&amp;#39; from L3+Triangle/Y to RT when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.&lt;/li&gt;&#xA;&lt;li&gt;Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Abyss encounter minimap icons to match those in Path of Exile 2.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed the Merchant History panel not working for console realms.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed live-searches not working for searches using the &amp;#39;Mercenary Skill Group&amp;#39; filter.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed not being able to ignore certain accounts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the crafts &amp;#39;Reroll the Rarity of a non-Unique item&amp;#39;, &amp;#39;Reroll 3 random modifiers on a Rare item&amp;#39; and &amp;#39;Reroll a random modifier on a Rare item&amp;#39; could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where you could not request to rematch level 68 mercenaries.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some monster effects were invisible in Charts and Voyages.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Orbs of Chance could not be used on Invitations.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some town NPC dialogue was quiet or inaudible.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where many of Hydrosphere&amp;#39;s stats were not displaying on its skill hover.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Dread Captain&amp;#39;s Cutlass was not marked as Dredge when dropped by Captainsbane.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug with the Atlas not being reset correctly on Standard leagues.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the cost to use The Changeling&amp;#39;s Ducat wasn&amp;#39;t shown in the Allflame Crafting UI&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Kishara&amp;#39;s Ducat could not be used in Ruthless.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor&amp;#39;s Instruments of Justice notable or the Occultist&amp;#39;s Unhallowed Rite notable were being converted to grant other notables when you changed area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a typo in a Voyage modifier.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the information display for the Exile&amp;#39;s Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a display bug with the Oracle Helmet microtransaction.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner&amp;#39;s Strongboxes.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a client crash that could occur when using the Hourglass Map Device.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an instance crash.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26812122</link><pubDate>Thu, 30 Jul 2026 15:35:11 -0700</pubDate></item><item><title>Adam_GGG - 3.29.1 Patch Notes</title><guid isPermaLink="false">poe-forum-post-26812119</guid><description>&lt;h3&gt;3.29.1 Patch Notes&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;strong&gt;League Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Added a new Chart variant, the Eldritch Depths.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Ducat, Ukatoa&amp;#39;s Ducat.&lt;/li&gt;&#xA;&lt;li&gt;Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.&lt;/li&gt;&#xA;&lt;li&gt;You can now Allflame craft with Ancient Orbs and Orbs of Chance.&lt;/li&gt;&#xA;&lt;li&gt;Dredged currency items can now be used on Strongboxes and Essences.&lt;/li&gt;&#xA;&lt;li&gt;Allflame Lanterns no longer point at Shrines or Crab Nests.&lt;/li&gt;&#xA;&lt;li&gt;Greatly lowered the Gold fee for purchasing Charts on the trade market.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the time that Brinecrack Crabs are burrowed underground for.&lt;/li&gt;&#xA;&lt;li&gt;When planning a Voyage if you don&amp;#39;t have enough Dead Man&amp;#39;s Sulphur to reroll the Border Modifiers, it will now tell you how much is required.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the life of the Brinecrack Deepwater Crab monster.&lt;/li&gt;&#xA;&lt;li&gt;The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.&lt;/li&gt;&#xA;&lt;li&gt;There is now an arena transition that will place you into Velka&amp;#39;s arena if you are locked out of it after the fight begins.&lt;/li&gt;&#xA;&lt;li&gt;Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.&lt;/li&gt;&#xA;&lt;li&gt;Prevented use of Brinehook&amp;#39;s Ducat on items that can&amp;#39;t grant skills, and prevented non-equipment items from granting skills from mods in general.&lt;/li&gt;&#xA;&lt;li&gt;Added a HUD button to open the Voyage map while inside a Voyage.&lt;/li&gt;&#xA;&lt;li&gt;The area of effect of Aspect of the Brine King&amp;#39;s chilling aura has been increased.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;Mercenary Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.&lt;/li&gt;&#xA;&lt;li&gt;Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.&lt;/li&gt;&#xA;&lt;li&gt;Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.&lt;/li&gt;&#xA;&lt;li&gt;Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.&lt;/li&gt;&#xA;&lt;li&gt;Mercenaries, on average, have slightly more supports on their skills in Maps.&lt;/li&gt;&#xA;&lt;li&gt;A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas tree notable &amp;#39;Contract Killers&amp;#39; which grants &amp;#39;Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.&amp;#39;&lt;/li&gt;&#xA;&lt;li&gt;Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;General Improvements and Fixes&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Enabled the Abyssal Bloodline class.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas Anomaly: Gambling District.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.&lt;/li&gt;&#xA;&lt;li&gt;After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.&lt;/li&gt;&#xA;&lt;li&gt;There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.&lt;/li&gt;&#xA;&lt;li&gt;You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.&lt;/li&gt;&#xA;&lt;li&gt;Improved The Crustacean&amp;#39;s Call&amp;#39;s Crab Totem AI so that they better pathfind to targeted enemies.&lt;/li&gt;&#xA;&lt;li&gt;Coursing Current Support can now support Minions and their Skills.&lt;/li&gt;&#xA;&lt;li&gt;Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.&lt;/li&gt;&#xA;&lt;li&gt;Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.&lt;/li&gt;&#xA;&lt;li&gt;Inspect mode is now available when playing on a controller. Navigate through popup keywords using the &amp;#39;R3+Dpad Down&amp;#39; bind to gain more information about specific terminology and features.&lt;/li&gt;&#xA;&lt;li&gt;Updated the built-in item filters for consoles.&lt;/li&gt;&#xA;&lt;li&gt;Changed the &amp;#39;Reroll Border Modifiers&amp;#39; from L3+Triangle/Y to RT when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.&lt;/li&gt;&#xA;&lt;li&gt;Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Abyss encounter minimap icons to match those in Path of Exile 2.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed the Merchant History panel not working for console realms.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed live-searches not working for searches using the &amp;#39;Mercenary Skill Group&amp;#39; filter.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed not being able to ignore certain accounts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the crafts &amp;#39;Reroll the Rarity of a non-Unique item&amp;#39;, &amp;#39;Reroll 3 random modifiers on a Rare item&amp;#39; and &amp;#39;Reroll a random modifier on a Rare item&amp;#39; could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where you could not request to rematch level 68 mercenaries.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some monster effects were invisible in Charts and Voyages.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Orbs of Chance could not be used on Invitations.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some town NPC dialogue was quiet or inaudible.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where many of Hydrosphere&amp;#39;s stats were not displaying on its skill hover.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Dread Captain&amp;#39;s Cutlass was not marked as Dredge when dropped by Captainsbane.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug with the Atlas not being reset correctly on Standard leagues.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the cost to use The Changeling&amp;#39;s Ducat wasn&amp;#39;t shown in the Allflame Crafting UI&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Kishara&amp;#39;s Ducat could not be used in Ruthless.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor&amp;#39;s Instruments of Justice notable or the Occultist&amp;#39;s Unhallowed Rite notable were being converted to grant other notables when you changed area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a typo in a Voyage modifier.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the information display for the Exile&amp;#39;s Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a display bug with the Oracle Helmet microtransaction.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner&amp;#39;s Strongboxes.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a client crash that could occur when using the Hourglass Map Device.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an instance crash.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26812119</link><pubDate>Thu, 30 Jul 2026 15:34:51 -0700</pubDate></item><item><title>Adam_GGG - 3.29.1 Patch Notes</title><guid isPermaLink="false">poe-forum-post-26812104</guid><description>&lt;h3&gt;3.29.1 Patch Notes&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;strong&gt;League Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Added a new Chart variant, the Eldritch Depths.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Ducat, Ukatoa&amp;#39;s Ducat.&lt;/li&gt;&#xA;&lt;li&gt;Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.&lt;/li&gt;&#xA;&lt;li&gt;You can now Allflame craft with Ancient Orbs and Orbs of Chance.&lt;/li&gt;&#xA;&lt;li&gt;Dredged currency items can now be used on Strongboxes and Essences.&lt;/li&gt;&#xA;&lt;li&gt;Allflame Lanterns no longer point at Shrines or Crab Nests.&lt;/li&gt;&#xA;&lt;li&gt;Greatly lowered the Gold fee for purchasing Charts on the trade market.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the time that Brinecrack Crabs are burrowed underground for.&lt;/li&gt;&#xA;&lt;li&gt;When planning a Voyage if you don&amp;#39;t have enough Dead Man&amp;#39;s Sulphur to reroll the Border Modifiers, it will now tell you how much is required.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the life of the Brinecrack Deepwater Crab monster.&lt;/li&gt;&#xA;&lt;li&gt;The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Strongbox and Essence related upgrades from turning in quest items to Vesper were not applying properly.&lt;/li&gt;&#xA;&lt;li&gt;There is now an arena transition that will place you into Velka&amp;#39;s arena if you are locked out of it after the fight begins.&lt;/li&gt;&#xA;&lt;li&gt;Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.&lt;/li&gt;&#xA;&lt;li&gt;Prevented use of Brinehook&amp;#39;s Ducat on items that can&amp;#39;t grant skills, and prevented non-equipment items from granting skills from mods in general.&lt;/li&gt;&#xA;&lt;li&gt;Added a HUD button to open the Voyage map while inside a Voyage.&lt;/li&gt;&#xA;&lt;li&gt;The area of effect of Aspect of the Brine King&amp;#39;s chilling aura has been increased.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;Mercenary Improvements&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.&lt;/li&gt;&#xA;&lt;li&gt;Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.&lt;/li&gt;&#xA;&lt;li&gt;Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.&lt;/li&gt;&#xA;&lt;li&gt;Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.&lt;/li&gt;&#xA;&lt;li&gt;Mercenaries, on average, have slightly more supports on their skills in Maps.&lt;/li&gt;&#xA;&lt;li&gt;A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas tree notable &amp;#39;Contract Killers&amp;#39; which grants &amp;#39;Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.&amp;#39;&lt;/li&gt;&#xA;&lt;li&gt;Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;strong&gt;General Improvements and Fixes&lt;/strong&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Enabled the Abyssal Bloodline class.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas Anomaly: Gambling District.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.&lt;/li&gt;&#xA;&lt;li&gt;After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.&lt;/li&gt;&#xA;&lt;li&gt;There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.&lt;/li&gt;&#xA;&lt;li&gt;You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.&lt;/li&gt;&#xA;&lt;li&gt;Improved The Crustacean&amp;#39;s Call&amp;#39;s Crab Totem AI so that they better pathfind to targeted enemies.&lt;/li&gt;&#xA;&lt;li&gt;Coursing Current Support can now support Minions and their Skills.&lt;/li&gt;&#xA;&lt;li&gt;Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.&lt;/li&gt;&#xA;&lt;li&gt;Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.&lt;/li&gt;&#xA;&lt;li&gt;Inspect mode is now available when playing on a controller. Navigate through popup keywords using the &amp;#39;R3+Dpad Down&amp;#39; bind to gain more information about specific terminology and features.&lt;/li&gt;&#xA;&lt;li&gt;Updated the built-in item filters for consoles.&lt;/li&gt;&#xA;&lt;li&gt;Changed the &amp;#39;Reroll Border Modifiers&amp;#39; from L3+Triangle/Y to RT when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.&lt;/li&gt;&#xA;&lt;li&gt;Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Abyss encounter minimap icons to match those in Path of Exile 2.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed the Merchant History panel not working for console realms.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed live-searches not working for searches using the &amp;#39;Mercenary Skill Group&amp;#39; filter.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed not being able to ignore certain accounts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the crafts &amp;#39;Reroll the Rarity of a non-Unique item&amp;#39;, &amp;#39;Reroll 3 random modifiers on a Rare item&amp;#39; and &amp;#39;Reroll a random modifier on a Rare item&amp;#39; could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where you could not request to rematch level 68 mercenaries.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some monster effects were invisible in Charts and Voyages.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Orbs of Chance could not be used on Invitations.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some town NPC dialogue was quiet or inaudible.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where many of Hydrosphere&amp;#39;s stats were not displaying on its skill hover.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Dread Captain&amp;#39;s Cutlass was not marked as Dredge when dropped by Captainsbane.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug with the Atlas not being reset correctly on Standard leagues.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the cost to use The Changeling&amp;#39;s Ducat wasn&amp;#39;t shown in the Allflame Crafting UI&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Kishara&amp;#39;s Ducat could not be used in Ruthless.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor&amp;#39;s Instruments of Justice notable or the Occultist&amp;#39;s Unhallowed Rite notable were being converted to grant other notables when you changed area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a typo in a Voyage modifier.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the information display for the Exile&amp;#39;s Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a display bug with the Oracle Helmet microtransaction.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner&amp;#39;s Strongboxes.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a client crash that could occur when using the Hourglass Map Device.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an instance crash.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26812104</link><pubDate>Thu, 30 Jul 2026 15:31:38 -0700</pubDate></item><item><title>Natalia_GGG - Curse of the Allflame Patch Notes 3.29.1 Preview</title><guid isPermaLink="false">poe-forum-post-26811793</guid><description>&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content s-pad&#34;&gt;&#xA;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-31/3291NotesHeader.jpg&#34;/&gt;&#xA;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content m-pad&#34;&gt;&#xA;&lt;style type=&#34;&#34; text=&#34;&#34; css&#34;&#34;=&#34;&#34;&gt;&#xA;.newsPost li {&#xA;margin: 0.5em 0;&#xA;}&lt;/style&gt;&#xA;In a few hours, we’ll be deploying 3.29.1 for Path of Exile 1: Curse of the Allflame, which contains a number of improvements to the Allflame league, Mercenaries and general improvements and fixes.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;h3&gt;League Improvements&lt;/h3&gt;&#xA;&lt;ul&gt;&lt;li&gt;&lt;/li&gt;&#xA;&lt;li&gt;Added a new Chart variant, the Eldritch Depths.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Ducat, Ukatoa&amp;#39;s Ducat.&lt;/li&gt;&#xA;&lt;li&gt;Added 2 new chests which can appear in Charts and Voyages, Sunken Opulence and Sunken Gems.&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide chances for certain common currency to be converted to rarer currency (but not for Ruthless).&lt;/li&gt;&#xA;&lt;li&gt;Blessings granted by Offerings to the Deep Altars now provide the blessing to all players in the area.&lt;/li&gt;&#xA;&lt;li&gt;You can now Allflame craft with Ancient Orbs and Orbs of Chance.&lt;/li&gt;&#xA;&lt;li&gt;Dredged currency items can now be used on Strongboxes and Essences.&lt;/li&gt;&#xA;&lt;li&gt;Allflame Lanterns no longer point at Shrines or Crab Nests.&lt;/li&gt;&#xA;&lt;li&gt;Greatly lowered the Gold fee for purchasing Charts on the trade market.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Allflame crafting info hover to specify most item quality and socket manipulating currencies do not work with Allflame crafting.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the time that Brinecrack Crabs are burrowed underground for.&lt;/li&gt;&#xA;&lt;li&gt;When planning a Voyage if you don&amp;#39;t have enough Dead Man&amp;#39;s Sulphur to reroll the Border Modifiers, it will now tell you how much is required.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the life of the Brinecrack Deepwater Crab monster&lt;/li&gt;&#xA;&lt;li&gt;The roll attack used by Living Coral enemies now has a longer cooldown and fires one fewer projectile.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Chart storage on The Sovereign was using the incorrect minimap icon.&lt;/li&gt;&#xA;&lt;li&gt;There is now an arena transition that will place you into Velka&amp;#39;s arena if you are locked out of it after the fight begins.&lt;/li&gt;&#xA;&lt;li&gt;Disabled generation of the Chart modifier that applied a penalty to player maximum Resistances, as it was non-functional. Existing Charts with this modifier will remain unchanged.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Chart modifier that causes monsters to apply Grasping Vines on Hit, with the same upsides as the pre-existing maximum Resistances related modifier.&lt;/li&gt;&#xA;&lt;li&gt;Prevented use of Brinehook&amp;#39;s Ducat on items that can&amp;#39;t grant skills, and prevented non-equipment items from granting skills from mods in general.&lt;/li&gt;&#xA;&lt;li&gt;Added a HUD button to open the Voyage map while inside a Voyage.&lt;/li&gt;&#xA;&lt;li&gt;The area of effect of Aspect of the Brine King&amp;#39;s chilling aura has been increased.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;h3&gt;Mercenary Improvements&lt;/h3&gt;&#xA;&lt;ul&gt;&lt;li&gt;&lt;/li&gt;&#xA;&lt;li&gt;The less Damage penalty permanent Mercenaries have compared to temporary Mercenaries now tapers in throughout the game, with no penalty before level 45, with the maximum penalty being reached at level 83.&lt;/li&gt;&#xA;&lt;li&gt;Adjusted the damage scaling of attack damage dealing hired Mercenaries, so they are relatively more effective compared to spell caster Mercenaries at lower levels.&lt;/li&gt;&#xA;&lt;li&gt;Permanently Hired Mercenaries that have been revived can now rejoin an area they have retreated from. This will occur when the player re-enters the area themselves. In Map areas, this will only occur when the player enters through a Map Device portal.&lt;/li&gt;&#xA;&lt;li&gt;Infamous Mercenaries are now 50% more common in tier 1 Maps, scaling up to approximately twice as common in tier 16 Maps.&lt;/li&gt;&#xA;&lt;li&gt;Mercenaries, on average, have slightly more supports on their skills in Maps.&lt;/li&gt;&#xA;&lt;li&gt;A Mercenary now always spawns in the Control Blocks in Act 10. This Mercenary does not stop spawning if a player is over-levelled relative to the area level.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas tree notable &amp;#39;Contract Killers&amp;#39; which grants &amp;#39;Allied Mercenaries in your Maps deal 100% more Damage against Mercenaries and Rogue Exiles.&amp;#39;&lt;/li&gt;&#xA;&lt;li&gt;Permanently hired Mercenaries accompanying players will now also gain quantity and rarity buffs from the collection of Golden Lanterns in Charts and Voyages.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;h3&gt;General Improvements and Fixes&lt;/h3&gt;&#xA;&lt;ul&gt;&lt;li&gt;&lt;/li&gt;&#xA;&lt;li&gt;Enabled the Abyssal Bloodline class.&lt;/li&gt;&#xA;&lt;li&gt;Added a new Atlas Anomaly: Gambling District.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich bosses no longer have immunity phases where you have to defeat Stygian Spires in three side rooms.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss life has been increased by 25% to partially account for the overall shortening of the fight.&lt;/li&gt;&#xA;&lt;li&gt;Abyssal Depths Lich boss fights have an additional arena mechanic where crystal spires will periodically fire beams towards each other.&lt;/li&gt;&#xA;&lt;li&gt;After killing a boss in an Abyssal Depths there are now 3 chests granting a variety of valuable rewards.&lt;/li&gt;&#xA;&lt;li&gt;Reduced the variance in number of drops and increased the quality/quantity of rewards from Abyss chests, particularly those that drop Currency and Scarabs.&lt;/li&gt;&#xA;&lt;li&gt;There is now a larger difference in the rarity and quantity of items dropped from Greater Abyssal Chests compared to their corresponding non-Greater versions.&lt;/li&gt;&#xA;&lt;li&gt;You can now discard completed charts when playing on a controller. This is done by pressing Y or Triangle on the chart then X or Square, similar to how you would discard any other item.&lt;/li&gt;&#xA;&lt;li&gt;Improved The Crustacean&amp;#39;s Call&amp;#39;s Crab Totem AI so that they better pathfind to targeted enemies.&lt;/li&gt;&#xA;&lt;li&gt;Coursing Current Support can now support Minions and their Skills.&lt;/li&gt;&#xA;&lt;li&gt;Charts placed on the Voyage Planning Board can now show their normal item popups by holding Alt or L3 when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Lowered the gold cost of the Matryoshka divination card on the Currency Exchange.&lt;/li&gt;&#xA;&lt;li&gt;Added better error messaging when trying to apply a Scrying Orb to invalid Maps on your Atlas.&lt;/li&gt;&#xA;&lt;li&gt;Inspect mode is now available when playing on a controller. Navigate through popup keywords using the &amp;#39;R3+Dpad Down&amp;#39; bind to gain more information about specific terminology and features.&lt;/li&gt;&#xA;&lt;li&gt;Updated the built-in item filters for consoles.&lt;/li&gt;&#xA;&lt;li&gt;Changed the &amp;#39;Reroll Border Modifiers&amp;#39; from L3+Triangle/Y to RT when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Passive skill tree nodes that have been affected by an Abyss Jewel now have unique border visuals.&lt;/li&gt;&#xA;&lt;li&gt;Added keywords for the Ulaman, Kurgal and Amanamu factions on the Atlas passive tree.&lt;/li&gt;&#xA;&lt;li&gt;Updated the Abyss encounter minimap icons to match those in Path of Exile 2.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed the Merchant History panel not working for console realms.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed live-searches not working for searches using the &amp;#39;Mercenary Skill Group&amp;#39; filter.&lt;/li&gt;&#xA;&lt;li&gt;Trade Site: Fixed not being able to ignore certain accounts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Velka could not drop the Exceptional Support Gem, Coursing Current.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the crafts &amp;#39;Reroll the Rarity of a non-Unique item&amp;#39;, &amp;#39;Reroll 3 random modifiers on a Rare item&amp;#39; and &amp;#39;Reroll a random modifier on a Rare item&amp;#39; could not be used on Maps, Invitations, Contracts, Blueprints, Logbooks or Charts.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Cadiro within his Atlas Anomaly would not show you the current item if you left the area and came back without opening a new area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the player to never lose experience on death in Charts or Voyages. You will now lose experience on death as appropriate for the area of the level of the Chart or Voyage you are in on death.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where you could not request to rematch level 68 mercenaries.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some monster effects were invisible in Charts and Voyages.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug causing chests in Allflame encounters in maps to not grant their buffs when opened via the caster mastery that can open chests on spell cast.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Orbs of Chance could not be used on Invitations.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where some town NPC dialogue was quiet or inaudible.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where many of Hydrosphere&amp;#39;s stats were not displaying on its skill hover.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which could cause trapped stashes in Betrayal Safehouses to become unusable for an extended period of time.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Dread Captain&amp;#39;s Cutlass was not marked as Dredge when dropped by Captainsbane.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug with the Atlas not being reset correctly on Standard leagues.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the entrance to Act 8 Solaris Concourse from The Harbour Bridge was missing.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug in Act 8 Toxic Conduits where a doorway could sometimes fail to spawn, potentially blocking access to part of the area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Unique Item subtree on the Genesis Tree had 2 fewer passive points than intended. These points came from the Strange Limb and Foul Hand quest items. Players that have already turned in these quest items will gain these extra points retroactively.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the cost to use The Changeling&amp;#39;s Ducat wasn&amp;#39;t shown in the Allflame Crafting UI&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Kishara&amp;#39;s Ducat could not be used in Ruthless.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Forbidden Flame and Forbidden Flesh jewels with the Inquisitor&amp;#39;s Instruments of Justice notable or the Occultist&amp;#39;s Unhallowed Rite notable were being converted to grant other notables when you changed area.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a typo in a Voyage modifier.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mercenary encounter minimap icons would not be removed once the encounter had ended.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where modifiers to Cost Efficiency were applying after modifiers to total Cost, rather than before.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Voyage Planning UI could lock up when playing on a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed some visual bugs with the bubbles produced by Allflame Lanterns on Xbox.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the information display for the Exile&amp;#39;s Treasurer and Undying Syndicate Merchant hideout decorations could not be toggled with a controller.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a display bug with the Oracle Helmet microtransaction.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where the Alone in the Darkness Divination Card was no longer obtainable outside of sources of random divination cards, such as Stacked Decks and Diviner&amp;#39;s Strongboxes.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a client crash that could occur when using the Hourglass Map Device.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an instance crash&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Thanks for all of your feedback and bug reports. We&amp;#39;ll continue monitoring your experiences and making further improvements throughout the league.&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;</description><link>https://www.pathofexile.com/forum/view-post/26811793</link><pubDate>Thu, 30 Jul 2026 13:52:54 -0700</pubDate></item><item><title>ThomasK_GGG - Ip adres banned</title><guid isPermaLink="false">poe-forum-post-26811788</guid><description>Hey there, I&amp;#39;m sorry to hear about this. If you have not already done so, could you please email us at support@grindinggear.com so we can look into this matter for you?&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;If you could please include your account name and 2-3 character names that would be greatly appreciated. :)</description><link>https://www.pathofexile.com/forum/view-post/26811788</link><pubDate>Thu, 30 Jul 2026 13:49:29 -0700</pubDate></item><item><title>Natalia_GGG - Path of Exile 2 ExileCon Qualifiers Begin Next Week</title><guid isPermaLink="false">poe-forum-post-26811760</guid><description>&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content s-pad&#34;&gt;&#xA;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-29/PoE2ExileConQualifSoonHeader.jpg&#34;/&gt;&#xA;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content m-pad&#34;&gt;&#xA;It&amp;#39;s finally happening! The ExileCon Path of Exile 2 Qualifiers kick off next week, culminating in a live final where the top racers from all four qualifier events will compete for the championship title in New Zealand. &#xA;&lt;br/&gt;&lt;br/&gt;&#xA;The competition will take place on the following dates, with ZiggyD and Raiz serving as your hosts throughout the event: &#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;h3&gt;Path of Exile 2 Qualifier Event Times and Dates&lt;/h3&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Qualifier One - Aug 06, 2026 2:00 PM (PDT)&lt;/li&gt;&#xA;&lt;li&gt;Qualifier Two - Aug 13, 2026 2:00 PM (PDT)&lt;/li&gt;&#xA;&lt;li&gt;Qualifier Three - Aug 20, 2026 2:00 PM (PDT)&lt;/li&gt;&#xA;&lt;li&gt;Qualifier Four - Aug 27, 2026 2:00 PM (PDT)&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;br/&gt;&#xA;If you&amp;#39;re participating in the event, please make sure that your Path of Exile account is linked to your Twitch account. You can do this by logging into your account on the website, then clicking &lt;a href=&#34;https://www.pathofexile.com/my-account/connections&#34;&gt;here&lt;/a&gt;.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;To join a qualifier event, click the &amp;#34;Join&amp;#34; button for the race on the Character Select screen. You&amp;#39;ll then be prompted to create a character. Once you&amp;#39;ve entered the game, your character will remain stationary until the race officially begins.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;In each Path of Exile 2 qualifier event, players will race to become the first to defeat Tavakai in Act Four within a Solo Self-Found Runes of Aldur event featuring a fixed layout. While this is not a Hardcore event, dying carries a significant penalty: after each death, you won&amp;#39;t be able to move your character for two and a half minutes before continuing the race.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;The qualifier events are open to both PC and console players. However, the live finale at ExileCon will be played on PC. Competitors will be able to bring their .build files along with their preferred gaming peripherals with them to ExileCon for use during the finale.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;You can find the full ruleset &lt;a href=&#34;https://www.pathofexile.com/forum/view-thread/3976136&#34;&gt;here&lt;/a&gt;.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;h3&gt;Prizes&lt;/h3&gt;&#xA;The first player to kill Tavakai in each event will receive the following:&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Flights to Auckland, New Zealand for the weekend of ExileCon&lt;/li&gt;&#xA;&lt;li&gt;Accommodation in Auckland for the weekend of ExileCon&lt;/li&gt;&#xA;&lt;li&gt;Entrance into the ExileCon Path of Exile 2 Race Finale&lt;/li&gt;&#xA;&lt;li&gt;An Ultra VIP ExileCon ticket&lt;/li&gt;&#xA;&lt;li&gt;A Demigod&amp;#39;s Virtue Unique Helmet&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;Be sure to join us at &lt;a href=&#34;http://twitch.tv/pathofexile&#34;&gt;twitch.tv/pathofexile&lt;/a&gt; to check out all the action!&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;Good luck, Exiles!&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;</description><link>https://www.pathofexile.com/forum/view-post/26811760</link><pubDate>Thu, 30 Jul 2026 13:24:06 -0700</pubDate></item><item><title>Selina_GGG - Merchant stash tab disappeared along with all my items for sale</title><guid isPermaLink="false">poe-forum-post-26811704</guid><description>Hey there,&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Could you please email us at support@grindinggear.com so we can look into this matter for you?&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26811704</link><pubDate>Thu, 30 Jul 2026 12:38:20 -0700</pubDate></item><item><title>Selina_GGG - I think I purchased a fragment tab, but I can&#39;t find it?</title><guid isPermaLink="false">poe-forum-post-26811663</guid><description>Hey there,&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Could you please email us at support@grindinggear.com so we can look into this matter for you?&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26811663</link><pubDate>Thu, 30 Jul 2026 12:02:13 -0700</pubDate></item><item><title>Selina_GGG - currency exchange blocked with trades from ancestors</title><guid isPermaLink="false">poe-forum-post-26811557</guid><description>Hey there,&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Could you please email us at support@grindinggear.com so we can look into this matter for you?</description><link>https://www.pathofexile.com/forum/view-post/26811557</link><pubDate>Thu, 30 Jul 2026 10:41:39 -0700</pubDate></item><item><title>Selina_GGG - Allflame Mystery Box Video Showcase Portal Effect</title><guid isPermaLink="false">poe-forum-post-26811554</guid><description>Hey there,&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Could you please email us at support@grindinggear.com so we can look into this matter for you?&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26811554</link><pubDate>Thu, 30 Jul 2026 10:40:29 -0700</pubDate></item><item><title>Will_GGG - early access</title><guid isPermaLink="false">poe-forum-post-26811545</guid><description>Could you please email us at support@grindinggear.com so we can look into this matter for you.</description><link>https://www.pathofexile.com/forum/view-post/26811545</link><pubDate>Thu, 30 Jul 2026 10:30:47 -0700</pubDate></item><item><title>Selina_GGG - Linking Email</title><guid isPermaLink="false">poe-forum-post-26811500</guid><description>Hey there,&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Could you please email us at support@grindinggear.com so we can look into this matter for you?&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26811500</link><pubDate>Thu, 30 Jul 2026 09:53:34 -0700</pubDate></item><item><title>Sameer_GGG - I purchased the Comet skin, but I cannot find the skill in the skin-equipping section.</title><guid isPermaLink="false">poe-forum-post-26811050</guid><description>Hi! Could you please contact us at support@grindinggear.com and we&amp;#39;ll be able to provide you with some additional information.</description><link>https://www.pathofexile.com/forum/view-post/26811050</link><pubDate>Thu, 30 Jul 2026 04:08:15 -0700</pubDate></item><item><title>Joel_GGG - life of brian joke and 90 days mute. no trade possible now. awesome report system</title><guid isPermaLink="false">poe-forum-post-26810912</guid><description>Thank you very much for posting your concerns, we really appreciate the feedback! I have passed your message on to my Supervisor, who will be contacting you soon to discuss this issue privately.</description><link>https://www.pathofexile.com/forum/view-post/26810912</link><pubDate>Thu, 30 Jul 2026 02:14:43 -0700</pubDate></item><item><title>Joel_GGG - Item dissapeared from my character since yesterday</title><guid isPermaLink="false">poe-forum-post-26810871</guid><description>Hi! Could you please contact us at support@grindinggear.com and we&amp;#39;ll be able to provide you with some additional information.&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26810871</link><pubDate>Thu, 30 Jul 2026 01:23:11 -0700</pubDate></item><item><title>Joel_GGG - Missing items from the recently purchased Supporter Pack</title><guid isPermaLink="false">poe-forum-post-26810827</guid><description>Hey there, I&amp;#39;m sorry to hear that! Could you please email us at support@grindinggear.com so we can look into this matter for you?</description><link>https://www.pathofexile.com/forum/view-post/26810827</link><pubDate>Thu, 30 Jul 2026 00:43:48 -0700</pubDate></item><item><title>Jatin_GGG - Missing textures on my old system since 3.29</title><guid isPermaLink="false">poe-forum-post-26810736</guid><description>Thanks for your report, I&amp;#39;ll pass this on.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26810736</link><pubDate>Wed, 29 Jul 2026 23:15:48 -0700</pubDate></item><item><title>Kelly_GGG - Path of Exile 2: Shader and Device Removed Fixed</title><guid isPermaLink="false">poe-forum-post-26810709</guid><description>&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content s-pad&#34;&gt;&#xA;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-30/ShaderDevice1.jpg&#34;/&gt;&#xA;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content m-pad&#34;&gt;&#xA;We&amp;#39;ve got some great news to share regarding two technical issues affecting Path of Exile 2.&lt;br/&gt;&lt;br/&gt;&#xA;After a lot of investigation and optimisation, we finally have a significant update on both the long-standing shader loading issues and the &amp;#34;Device Removed&amp;#34; freezes that many players have been experiencing. &lt;br/&gt;&lt;br/&gt;&#xA;&lt;strong&gt;To get the fixes, make sure you&amp;#39;ve updated to the latest NVIDIA graphics driver, 610.88, then give the game some time to rebuild its shader cache.&#xA;As the graph below shows, the problem only affects Nvidia graphics cards with drivers above 560. The problem has been fixed in driver 610.88, but if you have 610.47 the fix was rolled out automatically around a week ago.&lt;/strong&gt;&lt;br/&gt;&lt;br/&gt;&#xA;&#xA;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-30/CrashGraph1.png&#34;/&gt;&lt;br/&gt;&#xA;&#xA;After downloading the new PoE update or updating your driver, you&amp;#39;ll experience longer loading times while shaders recompile and you encounter different areas and mechanics again. &lt;br/&gt;&lt;br/&gt;&#xA;&#xA;Once the shader cache has been rebuilt, performance should settle into a much better place than it was before. &lt;br/&gt;&lt;br/&gt; &#xA;&#xA;If you continue to encounter shader loading problems or &amp;#34;Device Removed&amp;#34; crashes after updating both your graphics driver and the game, please let us know by posting in the Bug Reports forum along with your system information so we can continue investigating any remaining issues. We&amp;#39;ve also highlighted the fix in the patch notes &lt;a href=&#34;https://www.pathofexile.com/forum/view-thread/3991222/page/1&#34;&gt;here&lt;/a&gt;.&#xA;&#xA;&lt;br/&gt;&lt;br/&gt; &#xA;We’ve also made a video explaining the issues here:&lt;br/&gt;&#xA;&#xA;&lt;iframe width=&#34;900&#34; height=&#34;506&#34; src=&#34;//www.youtube.com/embed/XDEJLOHcdWw&#34; frameborder=&#34;0&#34; allowfullscreen=&#34;&#34;&gt;&lt;/iframe&gt;&#xA;&lt;br/&gt;&#xA;We know these issues have been frustrating for many of you, and we&amp;#39;d like to thank everyone who took the time to submit bug reports, logs and feedback while we worked through them.&lt;br/&gt;&lt;br/&gt;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;</description><link>https://www.pathofexile.com/forum/view-post/26810709</link><pubDate>Wed, 29 Jul 2026 22:55:12 -0700</pubDate></item><item><title>Jatin_GGG - Chaos orb pet is broken :(</title><guid isPermaLink="false">poe-forum-post-26810661</guid><description>Thanks for your report, I&amp;#39;ll pass this on.&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26810661</link><pubDate>Wed, 29 Jul 2026 21:52:04 -0700</pubDate></item><item><title>Stacey_GGG - 0.5.4e Patch Notes (restartless)</title><guid isPermaLink="false">poe-forum-post-26810592</guid><description>&lt;h3&gt;0.5.4e Patch Notes&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Significantly Improved shader loading times and reduced size of shaders. This change requires all shaders to be recompiled, so load times will be slower the first time you play the game after this patch.&lt;/li&gt;&#xA;&lt;li&gt;Fixed an issue where shaders could be slow to load after recovering from a GPU crash when using the Vulkan renderer.&lt;/li&gt;&#xA;&lt;li&gt;Disabled the Fossilize Vulkan layer when playing on Steam, which fixes an issue where the Steam shader cache could grow to an immense size.&lt;/li&gt;&#xA;&lt;li&gt;Locked is now the default Vsync setting. The &amp;#34;Adaptive&amp;#34; sync method has some frame pacing problems and is no longer recommended.&lt;/li&gt;&#xA;&lt;/ul&gt;&lt;br/&gt;&#xA;This patch has been deployed without restarting the servers, you will need to restart your client to receive the update. Consoles will receive this patch at a later time.</description><link>https://www.pathofexile.com/forum/view-post/26810592</link><pubDate>Wed, 29 Jul 2026 20:41:03 -0700</pubDate></item><item><title>Ringatu_GGG - Lost All Items in all stashes upon migrating all</title><guid isPermaLink="false">poe-forum-post-26810581</guid><description>Hey there, you might try using the Migrate All button shown by the &amp;#39;&amp;gt;&amp;gt;&amp;#39; symbol on the character selection screen to see if you are able to migrate your stash.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;You could also try checking your Stash settings to see if &amp;#39;Hide Remove Only&amp;#39; is checked. If it is checked it may be hiding the Stash Tabs you are looking for and you will need to uncheck this setting.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;If you continue to experience issues, reach out to us at support@grindinggear.com and we will be happy to help however we can.</description><link>https://www.pathofexile.com/forum/view-post/26810581</link><pubDate>Wed, 29 Jul 2026 20:22:24 -0700</pubDate></item><item><title>Ringatu_GGG - Can&#39;t do guild leader stuff, and I have a second account linked that I dont want.</title><guid isPermaLink="false">poe-forum-post-26810575</guid><description>Hey there we might be able to help look into this with you if you contact us at support@grindinggear.com</description><link>https://www.pathofexile.com/forum/view-post/26810575</link><pubDate>Wed, 29 Jul 2026 20:15:49 -0700</pubDate></item><item><title>Novynn - Memory strand consumption is no longer used when currency is hovered over an item</title><guid isPermaLink="false">poe-forum-post-26810409</guid><description>Thanks for the report.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26810409</link><pubDate>Wed, 29 Jul 2026 16:24:35 -0700</pubDate></item><item><title>Ringatu_GGG - My account was hacked.</title><guid isPermaLink="false">poe-forum-post-26810398</guid><description>We are very sorry to hear about this, please contact us at support@grindinggear.com and we will do what we can to help.</description><link>https://www.pathofexile.com/forum/view-post/26810398</link><pubDate>Wed, 29 Jul 2026 16:11:43 -0700</pubDate></item><item><title>Novynn - can´t sell in bulk</title><guid isPermaLink="false">poe-forum-post-26810240</guid><description>Use a tilde, so &lt;code&gt;~price 1/66 divine&lt;/code&gt;</description><link>https://www.pathofexile.com/forum/view-post/26810240</link><pubDate>Wed, 29 Jul 2026 13:27:39 -0700</pubDate></item><item><title>Tai_GGG - account locked</title><guid isPermaLink="false">poe-forum-post-26810156</guid><description>Could you please contact us at support@grindinggear.com so that we may be able to assist you further?</description><link>https://www.pathofexile.com/forum/view-post/26810156</link><pubDate>Wed, 29 Jul 2026 11:52:26 -0700</pubDate></item><item><title>JC_GGG - POE2 XBOX License vs Steam</title><guid isPermaLink="false">poe-forum-post-26809742</guid><description>I&amp;#39;m afraid that early access is platform-specific so if you&amp;#39;d like to play on Xbox you would need to purchase one of the Xbox Early Access Packs. I hope this clarifies things.</description><link>https://www.pathofexile.com/forum/view-post/26809742</link><pubDate>Wed, 29 Jul 2026 05:22:28 -0700</pubDate></item><item><title>Scott_GGG - Wrong warehouse purchase（买错仓库页了）</title><guid isPermaLink="false">poe-forum-post-26809714</guid><description>If you&amp;#39;d like to request a refund for a microtransaction purchase please send an email to support@grindinggear.com and we may be able to look into your request further :)</description><link>https://www.pathofexile.com/forum/view-post/26809714</link><pubDate>Wed, 29 Jul 2026 04:57:33 -0700</pubDate></item><item><title>Scott_GGG - Account Merge Request / Merge PoE 1 website account and PoE 2 Steam account</title><guid isPermaLink="false">poe-forum-post-26809651</guid><description>For assistance with linking your Path of Exile accounts together please send an email to support@grindinggear.com and we may be able to discuss this further with you :)</description><link>https://www.pathofexile.com/forum/view-post/26809651</link><pubDate>Wed, 29 Jul 2026 03:58:50 -0700</pubDate></item><item><title>Jatin_GGG - Amulet has tier reversed for spell damage: T1 = worst tier instead of best tier</title><guid isPermaLink="false">poe-forum-post-26809406</guid><description>Thanks for your report, I&amp;#39;ll pass this on.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26809406</link><pubDate>Tue, 28 Jul 2026 22:46:31 -0700</pubDate></item><item><title>Jatin_GGG - Allflame lantern guide markers do not disappear when using chest opening mastery</title><guid isPermaLink="false">poe-forum-post-26809340</guid><description>Thanks for your report, I&amp;#39;ll pass this on.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26809340</link><pubDate>Tue, 28 Jul 2026 21:15:29 -0700</pubDate></item><item><title>Jatin_GGG - caster mastery + league mechanics</title><guid isPermaLink="false">poe-forum-post-26809333</guid><description>Thanks for your report, I&amp;#39;ll pass this on.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26809333</link><pubDate>Tue, 28 Jul 2026 21:09:14 -0700</pubDate></item><item><title>Jatin_GGG - Atlas Abyss nodes not working properly</title><guid isPermaLink="false">poe-forum-post-26809327</guid><description>Thanks for your report, this is intended.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Abyssal Depths and Abyssal Troves can only spawn from the final Pit in an Abyss Encounter.&lt;br/&gt;&#xA;By forcing the final Pit to always be an Abyss Depth using Abyssal Scarab of Descending you&amp;#39;re unable to spawn any Abyssal Troves which could be an Abyssal Skitterlock instead.</description><link>https://www.pathofexile.com/forum/view-post/26809327</link><pubDate>Tue, 28 Jul 2026 21:02:50 -0700</pubDate></item><item><title>Novynn - Garena Tags are not being displayed in Trade site</title><guid isPermaLink="false">poe-forum-post-26809306</guid><description>Thanks for the report. We&amp;#39;ll get this fixed up.</description><link>https://www.pathofexile.com/forum/view-post/26809306</link><pubDate>Tue, 28 Jul 2026 20:31:38 -0700</pubDate></item><item><title>Novynn - can´t sell in bulk</title><guid isPermaLink="false">poe-forum-post-26809276</guid><description>Choose &amp;#34;note&amp;#34; in the dropdown.</description><link>https://www.pathofexile.com/forum/view-post/26809276</link><pubDate>Tue, 28 Jul 2026 20:01:01 -0700</pubDate></item><item><title>Alexander_GGG - 3.29.0b Hotfix 4</title><guid isPermaLink="false">poe-forum-post-26809262</guid><description>&lt;h3&gt;3.29.0b Hotfix 4&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Fixed a bug where Energy Blade would fail to transform some swords with abyss sockets.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where items that have more Abyss sockets than their modifiers allow were still equippable on Mercenaries.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26809262</link><pubDate>Tue, 28 Jul 2026 19:47:08 -0700</pubDate></item><item><title>Alexander_GGG - 3.29.0b Hotfix 4</title><guid isPermaLink="false">poe-forum-post-26809260</guid><description>&lt;h3&gt;3.29.0b Hotfix 4&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Fixed a bug where Energy Blade would fail to transform some swords with abyss sockets.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where items that have more Abyss sockets than their modifiers allow were still equippable on Mercenaries.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26809260</link><pubDate>Tue, 28 Jul 2026 19:46:52 -0700</pubDate></item><item><title>Alexander_GGG - 3.29.0b Hotfix 4</title><guid isPermaLink="false">poe-forum-post-26809259</guid><description>&lt;h3&gt;3.29.0b Hotfix 4&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Fixed a bug where Energy Blade would fail to transform some swords with abyss sockets.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where items that have more Abyss sockets than their modifiers allow were still equippable on Mercenaries.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26809259</link><pubDate>Tue, 28 Jul 2026 19:46:44 -0700</pubDate></item><item><title>Novynn - Trade and Merchant tabs</title><guid isPermaLink="false">poe-forum-post-26809178</guid><description>Please provide a search URL and some example items you expect it to find so that we can investigate further.</description><link>https://www.pathofexile.com/forum/view-post/26809178</link><pubDate>Tue, 28 Jul 2026 18:08:14 -0700</pubDate></item><item><title>Vinky_GGG - I don&#39;t have access to my email. I want to switch to a new one</title><guid isPermaLink="false">poe-forum-post-26809169</guid><description>Hi! Could you please contact us at support@grindinggear.com so that we can look into this further?</description><link>https://www.pathofexile.com/forum/view-post/26809169</link><pubDate>Tue, 28 Jul 2026 18:00:21 -0700</pubDate></item><item><title>Vinky_GGG - Curator of Wisdom Supporter Pack</title><guid isPermaLink="false">poe-forum-post-26809122</guid><description>Hi! Could you please contact us at support@grindinggear.com and we&amp;#39;ll be able to provide you with some additional information.</description><link>https://www.pathofexile.com/forum/view-post/26809122</link><pubDate>Tue, 28 Jul 2026 17:01:46 -0700</pubDate></item><item><title>Community_Team - New Unique - The Draugur’s Lantern</title><guid isPermaLink="false">poe-forum-post-26809106</guid><description>&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content s-pad&#34;&gt;&#xA;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-29/DraugursLanternHeader.jpg&#34;/&gt;&#xA;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;&lt;div class=&#34;lbox-container&#34;&gt;&#xA;    &lt;div class=&#34;lbox&#34;&gt;&#xA;        &lt;div class=&#34;box-content m-pad&#34;&gt;&#xA;If setting things alight is your specialty, The Draugur’s Lantern has you covered. Check out this new unique item coming in 3.29.1.&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;a href=&#34;https://web.poecdn.com/public/news/2026-07-29/DraugursLantern9.png&#34;&gt;&lt;img src=&#34;https://web.poecdn.com/public/news/2026-07-29/DraugursLantern9.png&#34;/&gt;&lt;/a&gt;&#xA;&lt;br/&gt;&lt;br/&gt;&#xA;&lt;video width=&#34;900&#34; height=&#34;506&#34; controls=&#34;&#34; loop=&#34;true&#34;&gt;&#xA;  &lt;source src=&#34;https://web.poecdn.com/public/news/2026-07-29/UniqueRender.webm&#34; type=&#34;video/webm&#34;/&gt;&lt;/video&gt;&lt;/div&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;</description><link>https://www.pathofexile.com/forum/view-post/26809106</link><pubDate>Tue, 28 Jul 2026 16:54:06 -0700</pubDate></item><item><title>Vinky_GGG - Allflame Mystery Box Reward not Showing</title><guid isPermaLink="false">poe-forum-post-26809092</guid><description>Hi! Could you please contact us at support@grindinggear.com and we&amp;#39;ll be able to provide you with some additional information.</description><link>https://www.pathofexile.com/forum/view-post/26809092</link><pubDate>Tue, 28 Jul 2026 16:38:15 -0700</pubDate></item><item><title>Ringatu_GGG - Remidus supporter pack</title><guid isPermaLink="false">poe-forum-post-26809074</guid><description>Hey there, if you reach out to us at support@grindinggear.com we would be happy to look into this for you.</description><link>https://www.pathofexile.com/forum/view-post/26809074</link><pubDate>Tue, 28 Jul 2026 16:21:19 -0700</pubDate></item><item><title>Nichelle_GGG - I painted my Corrupting Cry build</title><guid isPermaLink="false">poe-forum-post-26809009</guid><description>Oh so epic! Appreciate the speed paint as well, it&amp;#39;s really interesting to watch the final piece come to realisation. &lt;br/&gt;&#xA;&lt;br/&gt;&#xA;Would love to see some more fan art in the future if you ever feel inclined! </description><link>https://www.pathofexile.com/forum/view-post/26809009</link><pubDate>Tue, 28 Jul 2026 15:18:16 -0700</pubDate></item><item><title>Alexander_GGG - 3.29.0b Hotfix 3</title><guid isPermaLink="false">poe-forum-post-26808996</guid><description>&lt;h3&gt;3.29.0b Hotfix 3&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Improved the reliability of Lantern auto-placement.&lt;/li&gt;&#xA;&lt;li&gt;Items that have more Abyss sockets than their modifiers allow will now be unequippable, and will be disabled if already equipped. In an upcoming restart patch, items that have more Abyss sockets than their modifiers allow will have those sockets converted to white sockets on login if the Abyss sockets are empty.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the rare Living Coral golem enemies around Coral Nest encounters to not drop loot or grant experience.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mirages created by Suspend in Time could erroneously create Sacred Wisps.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26808996</link><pubDate>Tue, 28 Jul 2026 15:08:18 -0700</pubDate></item><item><title>Alexander_GGG - 3.29.0b Hotfix 3</title><guid isPermaLink="false">poe-forum-post-26808994</guid><description>&lt;h3&gt;3.29.0b Hotfix 3&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Improved the reliability of Lantern auto-placement.&lt;/li&gt;&#xA;&lt;li&gt;Items that have more Abyss sockets than their modifiers allow will now be unequippable, and will be disabled if already equipped. In an upcoming restart patch, items that have more Abyss sockets than their modifiers allow will have those sockets converted to white sockets on login if the Abyss sockets are empty.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the rare Living Coral golem enemies around Coral Nest encounters to not drop loot or grant experience.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mirages created by Suspend in Time could erroneously create Sacred Wisps.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26808994</link><pubDate>Tue, 28 Jul 2026 15:08:06 -0700</pubDate></item><item><title>Tai_GGG - Shipping to APO</title><guid isPermaLink="false">poe-forum-post-26808439</guid><description>Hi! Could you please contact us at support@grindinggear.com and we&amp;#39;ll be able to provide you with some additional information.</description><link>https://www.pathofexile.com/forum/view-post/26808439</link><pubDate>Tue, 28 Jul 2026 07:45:30 -0700</pubDate></item><item><title>Kieren_GGG - 3.29.0b Hotfix 3</title><guid isPermaLink="false">poe-forum-post-26807831</guid><description>&lt;h3&gt;3.29.0b Hotfix 3&lt;/h3&gt;&lt;br/&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Improved the reliability of Lantern auto-placement.&lt;/li&gt;&#xA;&lt;li&gt;Items that have more Abyss sockets than their modifiers allow will now be unequippable, and will be disabled if already equipped. In an upcoming restart patch, items that have more Abyss sockets than their modifiers allow will have those sockets converted to white sockets on login if the Abyss sockets are empty.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug which caused the rare Living Coral golem enemies around Coral Nest encounters to not drop loot or grant experience.&lt;/li&gt;&#xA;&lt;li&gt;Fixed a bug where Mirages created by Suspend in Time could erroneously create Sacred Wisps.&lt;/li&gt;&#xA;&lt;/ul&gt;</description><link>https://www.pathofexile.com/forum/view-post/26807831</link><pubDate>Mon, 27 Jul 2026 22:48:31 -0700</pubDate></item><item><title>Clint - Genesis tree bugged</title><guid isPermaLink="false">poe-forum-post-26807827</guid><description>Thanks for the reports, we&amp;#39;re looking into this.&lt;br/&gt;&#xA;&lt;br/&gt;&#xA;</description><link>https://www.pathofexile.com/forum/view-post/26807827</link><pubDate>Mon, 27 Jul 2026 22:47:13 -0700</pubDate></item></channel></rss>